The execution of the Boost differs slightly between users. Shadow using his own version of the Boost, from the console/ PC version of Sonic Generations. While using this move, the user is able to barge straight through obstacles at staggering speeds without slowing down. The color of the energy field depends on the user: Sonic's is (usually) blue, Shadow's is orange-yellow, Classic Sonic's is light blue, and the Avatar's is white. When performing the Boost, the user surrounds themselves in a projectile-shaped energy shield and propels themselves forward at speeds beyond the sound barrier, thus turning the user into a highly destructive projectile moving at supersonic speeds. In Sonic Unleashed, the technique was finally fleshed out for the home console games, drawing much of its content and dynamic from its Sonic Rush series counterparts. It was later implemented into Sonic Rush and Sonic Rush Adventure, where the technique was redeveloped for universal usage and dubbed the "Super Boost." Sonic the Hedgehog (2006) would later develop an exact picture of the mechanism, a technique which subsequently appeared in Sonic and the Secret Rings. The concept of the "Sonic Boost" was first introduced in Sonic Heroes, where any character could repeatedly use a short momentary "Dash" of speed in the Special Stages.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |